Updated to Godot version 4.5
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=4 format=3 uid="uid://cynystnt5cwlg"]
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[ext_resource type="Script" path="res://PlayerController.gd" id="1_1rp1b"]
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[ext_resource type="Script" uid="uid://sbc4wnladptt" path="res://PlayerController.gd" id="1_1rp1b"]
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[ext_resource type="Texture2D" uid="uid://d2xwesqf3dwgn" path="res://analog_stick_back.png" id="2_c8ft0"]
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[ext_resource type="Texture2D" uid="uid://dvwlyke01vja6" path="res://analog_stick.png" id="3_y2opl"]
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@@ -8,6 +8,7 @@
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script = ExtResource("1_1rp1b")
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[node name="controller_overlay" type="CanvasLayer" parent="."]
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visible = false
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[node name="analog_stick_area" type="Control" parent="controller_overlay"]
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modulate = Color(1, 1, 1, 0.784314)
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