[gd_scene load_steps=5 format=3 uid="uid://cr73qoqghty0t"] [ext_resource type="Script" path="res://Droplet.gd" id="1_x6vws"] [ext_resource type="Texture2D" uid="uid://mpesfigo2kl8" path="res://droplet1.png" id="2_jnff6"] [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_mwver"] [sub_resource type="CircleShape2D" id="CircleShape2D_h365j"] radius = 6.0 [node name="Droplet" type="Area2D" groups=["droplet"]] collision_layer = 2 script = ExtResource("1_x6vws") [node name="sprite" type="Sprite2D" parent="."] self_modulate = Color(1, 0.00999999, 0.00999999, 1) material = SubResource("CanvasItemMaterial_mwver") position = Vector2(0, -8) texture = ExtResource("2_jnff6") [node name="shape" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_h365j") [node name="splash" type="CPUParticles2D" parent="."] emitting = false amount = 4 lifetime = 0.5 one_shot = true explosiveness = 1.0 lifetime_randomness = 0.5 fixed_fps = 30 local_coords = true draw_order = 1 texture = ExtResource("2_jnff6") particle_flag_align_y = true direction = Vector2(0, -1) spread = 60.0 gravity = Vector2(0, 50) initial_velocity_min = 61.29 initial_velocity_max = 114.95 scale_amount_min = 0.25 scale_amount_max = 0.5 color = Color(0.998181, 0.131091, 0.0980426, 1) [connection signal="area_entered" from="." to="." method="_on_area_entered"]